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NPC Generator

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Advanced [show]


Cory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He keeps his chestnut hair in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small island village. While studying, he fell in love. They married and had a son. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he is terrified, and will act out of fear

Flaws: Disease, Shy, Fearful. Bonds: Nature, In love. Occupation: Seamstress

Voice: Creaky witch voice

Attributes [hide]

Cory Winthrop, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 11 (+0)10 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 cp. Red spinel (90 gp). Red spinel (90 gp). Azurite (11 gp).


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing, and he perpetually has his axe ready. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He takes great joy in being the best Guard in town.

History: Drogo was raised in a hard working conservative environment. His first spouse was a Junk Dealer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Guard for hire.

Motivation: To be a Junk Dealer again.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Drogo Hackney, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. Brown-green garnet (60 gp). Jasper (80 gp). Red spinel (60 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a small bristly mustache and wavy auburn hair. He has several tiny topaz earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not trust anyone and sleeps with one eye open.

History: Geoffrey was raised in a hard working conservative environment. His childhood dream was to be a Cartwright, but he was a colossal failure. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and he is greedy

Flaws: Insomniac, Racist. Bonds: Rich, Job, Enemies. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Remington, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His golden hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Adelard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of orcs

Ideals: Passionate, Gifted. Bonds: Military, Enemies, Religious. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Adelard Adley, Male Human Fighter 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp. 1 Bullseye lantern. 1 Masterwork Thieves’ tools. 1 Crowbar.


Social Check DCs


Charles Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: This man loves music and to teach people music more than just about anything. He enjoys reading and quiet.

History: Charles was born in the north. At a young age he loved to build and create. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Artistic, Logical, Persistence, Gifted. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Shelby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.


Social Check DCs

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