Patrick Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a dagger on his belt. His blonde hair is styled in orderly dreadlocks. He has hazel eyes and a tan hat with a red feather.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a Bowyer, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Passionate. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Barrister
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp. A miniature golden chest with tiny emeralds lining the top (170 gp). Black velvet mask with numerous citrines (170 gp). An abacus with copper, silver and gold markers (170 gp). 1 Masterwork Common Ranged Weapon.
Reynard Halsey, Male Human [Permalink]
Personal [hide]
Description: This man wears a fancy black suit, and sports empty pouches on his belt. He has a blonde handlebar mustache and slicked back blonde hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To protect his home; and to clean up the streets
Flaws: Selfish, Antagonistic, Mundane. Bonds: Attractive, Nature, Guardian. Occupation: Beggar
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 27000 cp. 1 Minor magic item.
Kody Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a hammer on his belt. His chestnut hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kody fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Performer
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Adam Easton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black cloak and cross-gartered green stockings. He has red hair. His eyes are green and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Mason hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Arnold Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has shaved his head bald. His amber unseeing eyes seem to look past you.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist. Flaws: Disease, Sensitive. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 200 gp. Deep blue spinel (700 gp). Malachite (10 gp). Deep blue spinel (700 gp). Sardonyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!