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NPC Generator

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Advanced [show]


Thomas Ryland, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He has decided he is irredeemable; and wants his loneliness to end

Ideals: Justice, Professionalism. Bonds: Attractive, Mentor. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Thomas Ryland, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)11 (+0) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Hunter Byron, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears professional attire. He wears his auburn hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister

Ideals: Joker, Opinionated, Logical. Bonds: Attractive, Poor. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Hunter Byron, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +5, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1

Possessions: 100 gp. Fiery yellow corundum (900 gp). Chrysoprase (20 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Magnifying glass.


Social Check DCs


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, typically a more casual-formal manner. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Barkeep

Voice: Whispers

Attributes [hide]

Lance Springfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket, and carries crossbows. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a map maker and was forced into it by his family

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Mentor, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Peter Denholm, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)14 (+2) 17 (+3)10 (+0)
Skills Perception +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Roger Kendall, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man is dressed in an above average manner. His hair is blonde and very short. His green eyes are passionate and lively.

Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He also is a firm believer in the manly ideal.

History: Born to a Doctor, his mother struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Miller

Voice: Stutters

Attributes [hide]

Roger Kendall, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)17 (+3) 11 (+0)7 (-2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 19000 sp.


Social Check DCs

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