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Advanced [show]


Theobald Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a silver handlebar mustache and slicked back silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Barrister business at a young age. Brilliant and gifted he never wanted to apply himself. He now owns his own business.

Motivation: Retire the richest man in the north; and wants to open a new tavern

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Theobald Asheton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 6 (-2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Zircon (60 gp). Aquamarine (900 gp). Aquamarine (900 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a small bristly mustache and wavy black hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gunter was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Family. Occupation: Weaver

Voice: Posh accent

Attributes [hide]

Gunter Graham, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 8 (-1)7 (-2)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Peridot (60 gp).


Social Check DCs


Manfred Bradly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of eastern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a carpenter and was forced into it by his family

Ideals: Artistic. Flaws: Sensitive. Bonds: Family, Immigrant, Religious. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Manfred Bradly, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Theodoric Ramsay, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His golden hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He struck the Herbalist job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Herbalist

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Ramsay, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)6 (-2) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Kyle Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Immigrant, Slave. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Kyle Hornsby, Male Human Fighter 5
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)10 (+0) 7 (-2)11 (+0)
Skills Persuasion +3, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp.


Social Check DCs

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