Everard Byron, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in a clean black cloak covering his clean studded leather. His silver hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Everard was born on a far western mountains where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Antagonistic, Addict. Bonds: Rich, Immigrant. Occupation: Sailor
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Gerard Royston, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Junk Dealer uniform. His brown hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.
History: He got into the Junk Dealer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Junk Dealer job and began his own company from there.
Motivation: Expand his business; and he is compelled to act according to his religious beliefs
Flaws: Addict. Bonds: Job, Attractive, Guardian, Religious. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1000 sp. 1 Silk rope.
Norman Harrington, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man usually wears his blue robe and has his pickaxe always slung over his shoulder. He has styled his brown hair well, parting it to the left. His eyes are likewise violet.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He used his abilities to travel the world and help people.
Motivation: To reunite with his absent father; and regain custody of his daughter
Ideals: Optimist, Extrovert, Philantrophist. Bonds: Nature, Family. Occupation: Fisher
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Just what you see.
Dustin Snowdon, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tattered old clothes. He wears his brown hair up in a very large beehive style do. His eyes are hazel.
Personality: He is mildly Human supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion; and to prove his worth to the world
Ideals: Artistic. Flaws: Ugly, Racist, Impulsive. Occupation: Miner
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 2100 sp. Black pearl (500 gp).
Randal Sutherland, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a grey suit, brown shirt, and black tie. His hair, while still mostly red, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is harsh and unforgiving.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Randal and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Rich, Has a crush. Occupation: Layabout
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
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