Dean Webley, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe. His blonde hair and beard is wavy and long. His blue eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: To clean up the streets; and wants to open a new tavern
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Job, Guardian. Occupation: Adventurer
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 7 Acid flasks.
Diggory Southey, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His white hair is cut short. His eyes are violet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born in the east. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Diggory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Mundane, Antagonistic. Bonds: Poor, Criminal record, Immigrant. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
Norman Hadlee, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is golden, silky, and of moderate length. His gray eyes have a joyful gleam in them most of the time.
Personality: This man loves singing and to teach people singing more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Artistic, Joker. Bonds: Attractive, Nature, Debt. Occupation: Brewer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 5 (-3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Adelard Lindsay, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a faded coat and loose pants complete with deerstalker hat. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Ruler business at a young age. A gifted student he started as a Mason, but he got bored and became a Ruler. He was granted divine powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Passionate, Gifted. Bonds: Job, Religious. Occupation: Ruler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Dustin Chatham, Male Human [Permalink]
Personal [hide]
Description: He wears a brown broad hat and brown clothes. He is portly but not overly obese. His hair is golden and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born to a Fortune-teller, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Butcher. He now owns his own business.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Butcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1600 sp.
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