Heward Camden, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a brown collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears his brown hair down. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a great chef.
History: Born in the west to a Fisher, Heward learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A strong sense of loyalty to Human people; and wants to open a new tavern
Ideals: Joker, Gifted. Flaws: Secretive, Racist. Bonds: Job. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Iolite (70 gp).
Thomas Spalding, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars, marred by sweets. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Crown-heir, but he got bored and became a Adventurer. He became a Adventurer soon after.
Motivation: Wants to open a new tavern; and many dire rats want him driven away
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Adventurer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Lewis Westcott, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear fine silks, though has several suits of combat armor for his hunting needs and is in decent physical shape. His hair is always cut to a buzz. This green eyed westerner is not easily forgotten.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Ruler
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Randal Haley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large white mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his brown hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his dancing dream.
Motivation: To protect his home; and he is greedy
Ideals: Justice, Artistic. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Navigator
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: Just what you see.
Geoffrey Hadlee, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears black cloth garments or leather armor. He wears a deerstalker hat to hide his balding. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born several months after his mother was called into army service. A freak accident while working with his Soapmaker mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Adventurer, Religious. Occupation: Miller
Voice: Russian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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