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Advanced [show]


Bertram Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: Born in the west to a Spice Merchant, Bertram learned a great deal about his father's area of expertise. He worked as a nervous Spice Merchant and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Ugly, Addict, Disease. Bonds: Rich, Adventurer, Job. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Bertram Quinton, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Aldous Haley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is a Maurezhi in disguise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Antagonistic, Secretive. Bonds: Adventurer, Mentor. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Aldous Haley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 11 (+0)7 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Robert Morton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a dagger. He has a long blonde beard with little hanging trinkets. He has gray eyes and a black hat with a brown feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich southern family. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Engraver.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Artistic, Athletic. Bonds: Job, Rich, Religious. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Robert Morton, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)13 (+1) 10 (+0)9 (-1)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 31000 sp. Iolite (30 gp). Jasper (30 gp).


Social Check DCs


Gunter Southey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is heavily combed to the right. His brown unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Disease, Insane. Bonds: Adventurer. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Gunter Southey, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 3200 sp. Red-brown spinel (60 gp). Moss agate (5 gp). Eye agate (5 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Elton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. His eyes are violet and beady.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is a ruthless business man, a trait he acquired from his father.

History: Solomon lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Fletcher, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Bellfounder

Voice: Speaks with lips pursed

Attributes [hide]

Solomon Elton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)17 (+3) 10 (+0)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Abyssal, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 19000 cp.


Social Check DCs

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