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NPC Generator

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Advanced [show]


Jocelyn Anderton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a pastel and brown robe with the hood down. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: The child of a Spy, who enjoyed hunting, Jocelyn was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Since then, he has sought to make the best of life.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Debt. Occupation: Brewer

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Anderton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Lance Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Lance is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Lance took refuge in the ruined castle and found the beat up sai and armor he uses now. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Depressed. Bonds: Attractive, Family, Mentor, Nature. Occupation: Server

Voice: Timid voice

Attributes [hide]

Lance Marlee, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp. 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Don Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a blue shirt with thin red vertical stripes and green pants. His auburn hair is matted, messy, and big. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Ugly, Selfish. Bonds: Slave, Rich. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Don Garrick, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Sardonyx (40 gp).


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray unseeing eyes seem to look past you.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Body Guard business at a young age. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Adventurer, Attractive, Job. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Arnold Myerscough, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 7 (-2)10 (+0)
Skills Persuasion +2, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roger Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Unemployed, Roger learned a great deal about his father's area of expertise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Professionalism. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Roger Tinley, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Good lock.


Social Check DCs

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