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NPC Generator

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Advanced [show]


Drogo Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan shirt with thin black vertical stripes and tan pants. His hair is blonde and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Job, Rich. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Drogo Thornton, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)7 (-2) 5 (-3)13 (+1)
Skills Intimidation +3, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is singed and shortened. His face is scarred and worn.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Immigrant, Nature. Occupation: Bowyer

Voice: pre-pubescent

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)11 (+0) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Cloth of gold vestments (120 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drogo Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his longbow ready. His red hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has drifted from career to career and currently works as a Spy.

Motivation: Expand his business; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Immigrant. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Drogo Winthrop, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tourmaline (50 gp). Golden yellow topaz (300 gp). Carnelian (40 gp). 1 Chain shirt. 1 Breastplate.


Social Check DCs


Norman Copeland, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.

Personality: He likes to make people angry or surprised. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Antagonistic, Depressed. Bonds: Family, Rich. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Norman Copeland, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Stealth +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. 5 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Jocelyn Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a yellow tunic with tan highlights, and long white pants that bunch up around his shoes. He keeps his black hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Philantrophist. Flaws: Greedy. Bonds: Slave, Criminal record. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Rodney, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)12 (+1) 18 (+4)5 (-3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. A small bag of saffron. (70 gp). Large well-done wool tapestry (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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