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NPC Generator

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Advanced [show]


Trym Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He is an epitome of beauty. His long black hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Trym's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Courier

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Kimberly, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Banded agate (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Rowley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. His white hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He left for the north, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Impeccable, Philantrophist. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Gerald Rowley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Gerald Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a small hat to cover his moderate length golden hair. His green eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Architect business at a young age. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Gerald Blakely, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Geoffrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aggressive, abrasive, and angry, Geoffrey embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to loving parents in a slum to the east. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Geoffrey Tattersall, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 6 (-2)18 (+4)
Skills Insight +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. He has white hair. His eyes are amber and beady.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Spice Merchant soon after.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Guy Kelsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs

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