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NPC Generator

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Advanced [show]


Don Clayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: Born to a pair of adventurers, Don grew up listening to his father's many stories. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer, Slave. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Don Clayden, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30 pp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. His red hair is still thick. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

William Ashley, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 3 Tanglefoot bags. 1 Everburning torch.


Social Check DCs


Kyle Hayhurst, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His hazel unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Stylist. He also hits on women, regardless of circumstances.

History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire.

Flaws: Ugly, Disease. Bonds: Poor, Job, Has a crush, Nature. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Kyle Hayhurst, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 18 (+4)12 (+1) 8 (-1)16 (+3)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: White pearl (150 gp). Red-brown spinel (150 gp). Moss agate (6 gp). Silver pearl (150 gp).


Social Check DCs


Everard Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear grey clothing when he does not wear armor. His white hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Tanner, Everard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Justice, Philantrophist. Bonds: Job, Attractive. Occupation: Tanner

Voice: Forgets to breathe while speaking

Attributes [hide]

Everard Clive, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 9 (-1)10 (+0)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar Upton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are violet.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: He was raised in a island tribe. A gifted student he started as a Fisher, but he got bored and became a Crown-heir. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new crown-heir responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Military, Nature, Job. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Balimaar Upton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs

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