Lance Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly falchions and greatswords. He keeps his chestnut hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small desert village. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Logical. Bonds: Criminal record, Attractive, Nature. Occupation: Cook
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 2 Tanglefoot bags.
Balimaar Thackeray, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in violet turtlenecks beneath a green coat with black slacks. His hair is long and auburn with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. His half smiles and green eyes are beguiling and draw you in.
Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Balimaar was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert. Flaws: Fearful. Bonds: Attractive, Job, In love. Occupation: Glassblower
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 8 (-1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2900 sp.
Anthony Tinley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is wearing colorful clothing, dressed as a Armorer. His white hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Anthony wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy
Ideals: Disciplined, Opinionated. Flaws: Shy, Greedy. Bonds: Rich. Occupation: Armorer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Charles Marston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears red leather gloves, a red jacket, and tight pants, and is pretty ugly. He has a very tight haircut. His amber eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Raymond Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs, and is pretty ugly. His auburn hair is unkempt and raggedy. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Further expansion of business; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Barrister
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
