Tim Clive, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He wears his red hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He also hits on women, regardless of circumstances.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Tim was born on a far western island where he grew up under the tutelage of his father, an expert Carter. He has drifted from career to career and currently works as a Carter.
Motivation: He is content; and sabotage a competitor
Flaws: Mundane. Bonds: Attractive, Immigrant, Job, Has a crush. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. A small bag of saffron. (40 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp).
Odo Bentham, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his silver hair up. His violet eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Odo never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and he desires power and/or immortality
Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature, In love, Religious. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Simon Halsey, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. His violet eyes dart from person to person.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Nature. Occupation: Farmer
Voice: American accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. Black pearl (800 gp). Onyx (20 gp). 1 Minor magic item.
Patrick Milton, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized opal on his left hand. His golden hair, when down, is lengthy. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Passionate, Justice. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Aldous Merton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears just a tan suit. His whole body is exceptionally muscular. His silver hair, when down, is lengthy. He has several tiny opal earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Mayor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Rich, Job. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: 40 pp.
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