Lewis Chester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey tunic with tan highlights, and long red pants that bunch up around his shoes. His hair is white and curly. This brown eyed westerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.
History: Gifted from a young age, Lewis studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark
Ideals: Professionalism, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Eye agate (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Wymar Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Knight
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin, Terran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp.
Chad Gresham, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his whip. He has shaved his head bald. His gray eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: He's looking for his big break.
Ideals: Artistic, Gifted. Bonds: Adventurer, Immigrant. Occupation: Seamstress
Voice: Hissing voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Norman Hamilton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He keeps his long white hair kept up in a rat tail. His brown unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.
History: He was born in a small desert village. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC.
Ideals: Artistic. Flaws: Disease, Antagonistic, Mundane. Bonds: Nature. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp.
Diggory Heiser, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a white cloak and cross-gartered pastel stockings. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Hunter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!