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NPC Generator

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Lewis Clayden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. He wears his auburn hair up. He tend to wears goggles to shield his eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the south, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Cynical. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Glassblower

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Clayden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)15 (+2) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gunter Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His white hair is kept up in a ponytail inside a feathered hat. His blue eyes have a joyful gleam in them most of the time.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast plains. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Nature, Mentor, Poor, Job. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Gunter Ainsworth, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)11 (+0) 7 (-2)16 (+3)
Skills Nature +2, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Percival lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: Someone believes him a fraud; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Enemies, Family. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Percival Ashley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.

History: Heward was born with his father's beautiful face. In his 10th year, his parents were killed by a brigands raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and revenge

Bonds: Poor, Attractive, Enemies, Military. Occupation: Mayor

Voice: Middle-eastern accent

Attributes [hide]

Heward Tattersall, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black hair, when down, is lengthy. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Brewer, who enjoyed hunting, Gomory was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record, Nature. Occupation: Healer

Voice: Farmer accent

Attributes [hide]

Gomory Springfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)9 (-1) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 900 sp.


Social Check DCs

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