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NPC Generator

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Advanced [show]


Adam Carlton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. He keeps his red hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Barrister like his mother before him.

Motivation: He feels threatened by others.

Ideals: Fighting, Extrovert. Flaws: Ugly, Fearful. Bonds: Mentor. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Carlton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)15 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Dean Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a yellow low-cut shirt, and a Stetson hat upon his head, and he perpetually has his crossbow ready. His hair is red and very short. His green unseeing eyes seem to look past you.

Personality: He is extraordinarily eccentric. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a wizard, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Brewer father left him crippled. Due to his spouse's obsession with being a Brewer they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Family, Mentor. Occupation: Crown-heir

Voice: Irish accent

Attributes [hide]

Dean Blakeley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2900 sp. Iolite (60 gp). Chrysoberyl (60 gp). Deep blue spinel (700 gp). 1 Masterwork studded leather.


Social Check DCs


Dustin Atherton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is generally well dressed albeit a few years behind the times. His auburn hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy and tries to find solutions quickly.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Meet up once more with his childhood friend; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Job, Adventurer. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Dustin Atherton, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)8 (-1) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp. 1 Chain shirt. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Aldous Moreno, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His auburn hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist, Artistic. Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Baker

Voice: Jamaican accent

Attributes [hide]

Aldous Moreno, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting violet shirt and pants. He has no hair. He has several tiny ruby earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east, but his parents moved at a very young age to the north. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly. Bonds: Rich, Job, Religious, Immigrant. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Ernest Wesley, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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