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NPC Generator

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Advanced [show]


Percival Hastings, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey cloak. With bright chestnut hair and a scraggly beard. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to protect his home

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Mentor, Guardian. Occupation: Layabout

Voice: Australian accent

Attributes [hide]

Percival Hastings, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Balimaar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple grey line shooting up and back down. His feathered hat is riddled with cuts and holes. This hazel eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Wishes to resurrect an old love; and he's repulsed by the pc

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Balimaar Tewksbury, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Roland Westbrook, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He has a very tight haircut. He has several tiny sapphire earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Roland was born with his father's beautiful face. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Joker, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Westbrook, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)8 (-1) 14 (+2)17 (+3)
Skills Arcana +1, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 22000 cp. 1 Minor magic item.


Social Check DCs


Shane Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white shirt with thin blue vertical stripes and green pants. He has dyed his greying black hair a little too much giving a sharp black color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Shane grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Shane. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Slave, Criminal record. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Shane Wallace, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: A skeptical and narcissistic man, Odo's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: He was born in the south, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant, Enemies. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Odo Alton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 70 pp.


Social Check DCs

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