Geoffrey Kendal, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a tan poncho over his likewise colored trousers and shirt, and is pretty ugly. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has recently gotten a pet goose that steals things from people.
Motivation: He's repulsed by the PC.
Ideals: Impeccable, Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
Balimaar Burton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. His chestnut hair is smooth and relatively long. His fierce amber eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 48000 sp. 1 Minor magic item.
Bertram Wallace, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a robe, a symbol of his god around his neck, and a kukri on his belt. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the north to a Assassin, Bertram learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Assassin.
Motivation: To be a Baker again.
Ideals: Fighting, Joker, Philantrophist. Bonds: Job. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3200 sp. Golden yellow topaz (400 gp). Chalcedony (40 gp). Hematite (4 gp).
Henry Conway, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears an entirely green suit with grey socks and a vest with buckled shoes. His skin is also unnaturally pale. His hair is always cut to a buzz. His eyes are blue and beady.
Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son; and doesn't want to be a painter and was forced into it by his family
Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Silver holy symbol. 1 Bullseye lantern.
Rolf Brady, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He carries a battered nunchaku and tarnished sword as well. His red hair is thinning but still full. He has brown eyes and a grey hat with a blue feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Carpenter, and he later adopted a second daughter.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Religious, Family. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 sp. Solid gold idol (700 gp). Solid gold idol (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!