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NPC Generator

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Advanced [show]


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He also is a firm believer in the manly ideal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: To prove his worth to the world.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Kyle Halsey, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)9 (-1) 17 (+3)12 (+1)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Peter Dudley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a tight fitting grey shirt and pants. His chestnut hair is braided into rings. He has gleaming, smiling gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Greedy, Antagonistic, Disease. Bonds: Poor, Mentor. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Dudley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 15 (+2)6 (-2)
Skills Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Rayden, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body and is in decent physical shape. His black hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Humans.

History: Randal was born with his mother's beautiful face. Cursed with unlife at a very young age, Randal has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Racist, Disease. Bonds: Attractive, Criminal record. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Randal Rayden, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Solomon Marston, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His tied-back hair is silver. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Shipwright business at a young age. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and money/treasure

Ideals: Impeccable, Optimist. Bonds: Job, Rich, Debt. Occupation: Shipwright

Voice: Pronounces O like U

Attributes [hide]

Solomon Marston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2200 sp. 1 Masterwork Heavy wooden shield. 1 Banded mail.


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. His long blonde hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Impeccable, Persistence. Flaws: Insomniac, Impulsive. Bonds: Rich, Nature. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Drogo Wilberforce, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 19 (+4)11 (+0)
Skills Insight +6, Stealth +5
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 35000 sp. Obsidian (16 gp). Alexandrite (1200 gp).


Social Check DCs

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