Chad Hayhurst, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His red hair has been sun bleached extensively. His eyes are likewise green. His teeth are white and perfect.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of western immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and retire the richest man in the west
Ideals: Joker, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Soapmaker
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Lance Tindall, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'4" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is cut jaggedly and amateurishly. His eyes are brown and catlike.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Lance hails from a village terrorized by brigands. He moved out east to avoid the crime he committed. He has worked as a Detective like his father before him.
Motivation: To reunite with his absent father; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Bonds: Enemies, Military, Criminal record, Job, Family. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Adelard Pinkerton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His golden hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Flaws: Disease, Antagonistic. Bonds: Adventurer, Poor, Job. Occupation: Painter
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Frederick Richie, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He wears his golden hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Frederick lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Heward Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, tan shirt, and black tie. He carries a battered mace and tarnished scimitar as well. He wears a feathered hat to hide his balding. This green eyed southerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the south. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a Bricklayer, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp. Amethyst (120 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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