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NPC Generator

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Advanced [show]


Conrad Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with tan stripes complete with hood. He has a long white beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Conrad Everly, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp. 3 Smokesticks. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Percival Morton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is singed and shortened. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Insane, Antagonistic. Bonds: Guardian. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Percival Morton, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)17 (+3) 10 (+0)11 (+0)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Red spinel (100 gp).


Social Check DCs


Theobald Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his red hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Tanner

Voice: French accent

Attributes [hide]

Theobald Mitchell, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 32000 sp. 1 Healer’s kit. 1 Small steel mirror. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs


Cory Beverly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, yellow, dusty cloak. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Cory was born with his father's beautiful face. In his 14th year, his parents were killed by a illithids raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: A strong sense of loyalty to Human people; and he wants revenge against illithids

Flaws: Racist. Bonds: Attractive, Enemies. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Cory Beverly, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Alexandrite (300 gp). Jade (130 gp). Moss agate (5 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Bertram Ashton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing colorful clothing, dressed as a Cook. His skin is also unnaturally pale. His hair is short and white. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Mentor, Family, Criminal record. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Bertram Ashton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. A silver and pearl hairclip (40 gp). Black velvet mask with numerous citrines (70 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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