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Advanced [show]


Robert Fidget, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a fine chain shirt which he covers with green colored cloaks and clothing. His blonde hair, when down, is lengthy. His eyes are hazel and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a minor phobia of water and hates getting wet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Insomniac, Fearful. Bonds: Poor, Military. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Robert Fidget, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 8 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ernest Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered black stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His head has been shaved. He wears large thick round spectacles.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and retire the richest man in the north

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Ernest Gladstone, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)11 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Athletics +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Graham, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. He has done his best to style his black hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in the south to a Bather, Anselm learned a great deal about his father's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 4 years.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and sabotage a competitor

Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Anselm Graham, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Everard Atterton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting brown shirt and pants. His golden hair is greasy and uncared for. He has gleaming, smiling violet eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Everard Atterton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (500 gp).


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a tan coat with brown slacks. He is muscular with a powerful set of arms. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He plays an instrument quite well.

History: Patrick was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Fisher soon after.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Impeccable, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs

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