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NPC Generator

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Advanced [show]


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a white suit, brown shirt, and red tie. With a patchy auburn beard and wild auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Map Maker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and an old rival family wants him found

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Glassblower

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Hornsby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Nicholas Morley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insomniac, Racist. Bonds: Adventurer, Immigrant. Occupation: Courier

Voice: Breathy voice

Attributes [hide]

Nicholas Morley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Peter Brandon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Tailor does. He keeps his long red hair kept up in a rat tail. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 3 years old his parents immigrated from the west. He was an apprentice working in his father's forge. He became a Tailor soon after.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Peter Brandon, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)12 (+1) 11 (+0)17 (+3)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Burton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a tight black one piece outfit complete with pants, hood, and a cape and is in decent physical shape. His long chestnut hair reaches down to his waist. His blue eyes peer out from beneath his broad black hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Guard in town.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal poetry training, and achieved minor success. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and regain custody of his daughter

Ideals: Philantrophist, Fighting, Artistic. Bonds: Job, Family. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Frederick Burton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Clerebold Acton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He sports a long brown beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, he is a well trained Fortune-teller. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Gifted from a young age, Clerebold studied abroad. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has worked as a Fortune-teller like his mother before him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Job, Criminal record. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Acton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 400 gp.


Social Check DCs

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