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Advanced [show]


Hunter Barney, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear green pants and tee shirts. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He got into the Architect business at a young age. He worked as a nervous Architect and found it very stressful. He has never given up on his dancing dream.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Hunter Barney, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Randal Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel feathered hat and pastel clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy. He has a dull look in his green eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Optimist, Gifted. Bonds: Attractive, Mentor, Adventurer. Occupation: Seamstress

Voice: Jittery and nervous

Attributes [hide]

Randal Jacobs, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Charles Ogden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy green suit. His white hair is knotted and matted. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He would like to get married and retire.

Flaws: Impulsive, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Butcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Ogden, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a blue tunic with brown highlights, and long violet pants that bunch up around his shoes. He carries a battered greataxe and tarnished quarterstaff as well. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: Gerard was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others

Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Attractive, Nature, Slave. Occupation: Apothecary

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Huckabee, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Aldous Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His hair is long and golden with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He has hazel eyes.

Personality: He is irascible and easily irritated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC.

Ideals: Justice, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aldous Cholmondeley, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)17 (+3) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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