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Chad Holton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His long brown hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins.

Flaws: Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Chad Holton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Geoffrey Hackney, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a white suit, yellow shirt, and grey tie. He has wavy auburn hair. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Geoffrey never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, In love. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Geoffrey Hackney, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Norman Presley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. His silver hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Blacksmith, his mother struggled to pay the bills. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Norman's mother didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: A strong sense of loyalty to Human people; and a deep hatred of brigands

Flaws: Disease, Antagonistic, Racist. Bonds: Poor, Slave, Enemies. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Norman Presley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 12 (+1)8 (-1)
Skills History +3, Performance +1
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


John Stanley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear brown tank tops with white pants. His red hair is braided into rings. His fierce violet eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, John grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Flaws: Cynical. Bonds: Poor, Religious, Adventurer, Nature. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

John Stanley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 7 (-2)10 (+0)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his longsword always slung over his shoulder. He is muscular with a powerful set of arms. His blonde hair is slicked back into a classic pompadour. His eyes are likewise green.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's attracted to the PC; and he has a crush on the local laborer

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Poor, Has a crush. Occupation: Performer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trym Marlowe, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 sp. A roughly beaten golden orb (170 gp). 1 Minor magic item.


Social Check DCs

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