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NPC Generator

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Advanced [show]


Roland Rayden, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his longsword, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Navigator. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Roland lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: To reunite with his absent father; and marry his sister to traveling adventurers

Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Roland Rayden, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gerald Quinton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Soapmaker uniform. He carries with him a set of pickaxes on his belt, each one with a aquamarine on the hilt. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Bowyer, but he got bored and became a Soapmaker. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Fighting. Bonds: Job, Attractive, Criminal record, Family. Occupation: Soapmaker

Voice: Dutch accent

Attributes [hide]

Gerald Quinton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Goblin, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


John Vance, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a red and brown handkerchief worn on his left side. His silver hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Brewer business at a young age. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: He has money and likes to spend it; and to unite with his brother

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Rich, Family. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

John Vance, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Rhodochrosite (14 gp). 1 Half-Plate.


Social Check DCs


Thomas Budd, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a tan suit. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker. Flaws: Ugly, Terse, Disease. Bonds: Criminal record. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Thomas Budd, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Sharps, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a brown and red robe with the hood down, he is not a threatening figure. His hair is auburn and very short. His amber eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Kody does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: When he was but 7 years old his parents immigrated from the south. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He left for the south, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Kody Sharps, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. Rose (20 gp).


Social Check DCs

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