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NPC Generator

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Advanced [show]


Hugh Eastoft, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the south. He has had some formal music training, and achieved minor success. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane, Shy. Bonds: Attractive, Poor. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Eastoft, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Deception +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp.


Social Check DCs


Gomory Willoughby, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and does not wear sleeves and tends to eschew shirts when he can avoid it. His left hand appears badly burned and disfigured. His silver hair is heavily combed to the left. His eyes are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Greedy, Racist, Insane. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Gomory Willoughby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1100 sp. Hematite (16 gp). Chrysoberyl (120 gp).


Social Check DCs


Alex Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He carries with him a set of glaives, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Debt. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Alex Digby, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 28000 sp. 3 Holy water. 1 Antitoxin. 4 Acid flasks. 1 Alchemist’s fire.


Social Check DCs


Arnold Colton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears silk and lounges about seductively. His long chestnut hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up mace and armor he uses now. He has never given up on his painting dream.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Artistic. Flaws: Secretive, Fearful. Bonds: Attractive, Nature. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Arnold Colton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)10 (+0) 14 (+2)10 (+0)
Skills Nature +2, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Godfrey Charlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear pastel tank tops with green pants. His head has been shaved. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of a Priest, who enjoyed hunting, Godfrey was taken on many hunting expeditions. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world.

Flaws: Ugly, Shy, Impulsive, Antagonistic. Bonds: Nature. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Godfrey Charlton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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