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Advanced [show]


Thomas Marlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Animal Trainer does. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Thomas was born in the south. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: A need for knowledge about a nearby landmark; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Sensitive. Bonds: Job, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Thomas Marlee, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 6 (-2)9 (-1) 11 (+0)18 (+4)
Skills Arcana +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Theobald Tenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up in a very large beehive style do. His amber eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He wants revenge against drow; and obtaining odd cultural human artifacts is his passion

Flaws: Depressed. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Theobald Tenley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Henry Watson, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple black robe with yellow stripes complete with hood, he is not a threatening figure. His head has been shaved. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Sensitive, Hedonist, Antagonistic. Bonds: Adventurer. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Henry Watson, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 10 (+0)16 (+3)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Guy Huxley, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet tunic with green highlights, and long white pants that bunch up around his shoes. He is muscular with a powerful set of arms. He has a long brown beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He is terrified, and will act out of fear; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer. Occupation: Barrister

Voice: Speaks with a cold

Attributes [hide]

Guy Huxley, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gunter Breeden, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a custom-built plate barding that's adorned with blue lining and desert motifs. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Impeccable, Logical, Artistic. Flaws: Insane. Bonds: Religious. Occupation: Performer

Voice: Raspy

Attributes [hide]

Gunter Breeden, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)4 (-3) 11 (+0)18 (+4)
Skills Persuasion +6, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8 Acid flasks. 2 Alchemist’s fire.


Social Check DCs

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