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NPC Generator

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Advanced [show]


Hugh Cason, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of death on his torso, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hugh grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hugh. He used his abilities to trick people and travel the world for free.

Motivation: To be a Glassblower again; and wants to open a new tavern

Flaws: Mundane, Ugly. Bonds: Criminal record, Job. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Hugh Cason, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


John Harper, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he very much looks the part of a Tailor. He wears a wide-brimmed hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: John was raised in a hard working conservative environment. In his 14th year, his parents were killed by a orcs raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Flaws: Addict. Bonds: Job, Religious, Enemies, Poor. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

John Harper, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)4 (-3) 14 (+2)12 (+1)
Skills Investigation -1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Peridot (60 gp). Alexandrite (300 gp). Smoky quartz (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Budd, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries a battered glaive and tarnished greataxe as well. His hair is long and silver with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with his god.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Alexandre was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shoemaker. He left for the east, certain he would find work there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Disciplined, Gifted. Bonds: Religious, Immigrant. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Alexandre Budd, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. 1 Half-Plate.


Social Check DCs


Don Fulton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His blonde hair is thinning but still full. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Don studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive. Occupation: Sage

Voice: French accent

Attributes [hide]

Don Fulton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Disguise kit. 1 Superior lock.


Social Check DCs


Kody Norton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze and is in decent physical shape. He has a silver handlebar mustache and slicked back silver hair. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. He also has developed a complete distrust of the Dyer profession.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Rich, Job, Criminal record. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Kody Norton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 9000 cp.


Social Check DCs

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