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NPC Generator

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Advanced [show]


Theobald Adley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears white leather gloves, a white jacket, and tight pants. His auburn hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: Theobald was born the youngest of three triplets. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Spice Merchant

Voice: Loud with bravado

Attributes [hide]

Theobald Adley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has no hair. His brown eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Percival isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Impeccable. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Percival Walpole, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Arnold Preston, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy white beard and wild white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: The child of a Marshal, who enjoyed hunting, Arnold was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Arnold Preston, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 13 (+1)7 (-2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 7 Acid flasks. 2 Holy water. 1 Alchemist’s fire.


Social Check DCs


Hunter Huxley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a violet costume with the symbols of luck on his torso. His tied-back hair is chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Bonds: Criminal record, Family. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Huxley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Diggory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright black suits and hats. His hair, while still mostly black, has prominent grey streaks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: He doesn't get along with people that don't share his tastes; and marry his sister to traveling adventurers

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Nature, Criminal record, Family. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Diggory Hackney, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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