Jocelyn Berkeley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has wavy black hair. His blue eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Jocelyn will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.
History: Jocelyn was born in the south. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Extrovert, Pacifist, Persistence. Bonds: Nature. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp.
Lance Ryley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He is wearing a long, tan, dusty cloak. His whole body is exceptionally muscular. His silver hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He has since lost track of the people in his past.
Motivation: To prove his worth to the world; and regain custody of his son
Ideals: Justice, Gifted. Flaws: Impulsive. Bonds: Immigrant, Enemies, Family. Occupation: Banker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Godfrey Elton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His chestnut hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Godfrey's first love is himself. His second love is also himself. The war was a terrible time for him, and Godfrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and money/treasure
Ideals: Impeccable. Flaws: Ugly, Depressed, Mundane. Bonds: Rich, Military. Occupation: Sellsword
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 6000 cp.
Odo Skelton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is wearing the road beaten gear of a warrior. With bright black hair and a scraggly beard. His gray eyes dart from person to person.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Marshal, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic, Ugly, PTSD, Fearful. Bonds: Job. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 50 pp.
Kody Melancon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Seamstress, his mother struggled to pay the bills. A freak accident while working with his Seamstress mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and regain custody of his daughter
Ideals: Disciplined, Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Courier
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2
Possessions: 400 sp.
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