Charles Hailey, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He carries a battered morningstar and tarnished halberd as well. His hair is cut close to his head. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Impeccable. Flaws: Addict, Antagonistic. Bonds: Attractive, Mentor. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp. Aquamarine (800 gp). Violet garnet (800 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Alexandre Staurheim, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. He receives visions of the future at random moments
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Religious, Military. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp.
Adam Royston, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear black tank tops with tan pants, and a wedding ring on his right hand. With a patchy white beard and wild white hair. He wears an eyepatch.
Personality: A deeply religious man he believes everything happens for a reason. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Priest arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: Wishes to resurrect an old love; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: In love, Religious, Rich. Occupation: Priest
Voice: Spits and sputters
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp. 1 Half-Plate.
Randal Hadley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He sports pastel clothing, slightly heavier than average wear. His chestnut hair is matted, messy, and big. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Randal lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Flaws: Ugly, Greedy. Bonds: Job, Family, Rich. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 7 (-2) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 15000 cp.
Godfrey Yorke, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man typically wears black cloth garments or leather armor. His chestnut hair is unkempt and raggedy. His gray eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to have a good time and be beloved
Ideals: Pacifist, Joker. Flaws: Ugly, PTSD. Bonds: Poor. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!