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NPC Generator

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Advanced [show]


Robert Ashton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy white pantaloons and a grey scarf. He has a long golden beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a Mortician, his mother struggled to pay the bills. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Athletic, Joker. Flaws: Secretive. Bonds: Poor, Family. Occupation: Shipwright

Voice: Hissing voice

Attributes [hide]

Robert Ashton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 9 (-1)6 (-2) 14 (+2)16 (+3)
Skills Animal Handling +4, Arcana +0
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Deep green spinel (50 gp). Coral (50 gp).


Social Check DCs


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his chestnut hair down. His violet eyes dart from person to person.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He comes from a rich southern family. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has worked as a Tailor like his father before him.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Rich, Job. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Everard Benson, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)14 (+2) 17 (+3)9 (-1)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Black velvet mask with numerous citrines (40 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Cory Payton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. His eyes are amber and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Money/treasure.

Flaws: Ugly, Fearful. Bonds: Rich, Job, Military. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cory Payton, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man wears yellow leather gloves, a yellow jacket, and tight pants, and sports empty pouches on his belt. He has a red handlebar mustache and slicked back red hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Bonds: Nature, Rich. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Carlisle, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 8000 cp.


Social Check DCs


Richard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: Richard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the ruined castle and found the beat up longbow and armor he uses now. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic, Gifted. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Richard Wilberforce, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs

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