Alex Fidget, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair reaches down to his waist. His violet eyes lackadaisically let the world flow into them.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Bonds: Rich, Immigrant, Religious. Occupation: Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Light steel shield. 1 Masterwork Heavy wooden shield.
Bernard Everly, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is unkempt and raggedy. His eyes are green.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Fletcher
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp.
Peter Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of lances, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is singed and shortened. His fierce hazel eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Interpreter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Fighting, Passionate. Flaws: Ugly, Shy. Bonds: Job. Occupation: Interpreter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 20 pp. 1 Minor magic item.
Adam Gentry, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His head has been shaved. His gray eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with a lost civilization.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 3 Holy water.
Solomon Rodney, Male Human [Permalink]
Personal [hide]
Description: He wears a tan small hat and tan clothes. His hair is cut close to his head. His blue eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. Solomon is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Solomon was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Shipwright job and began his own company from there.
Motivation: Expand his business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic. Flaws: Disease. Bonds: Family, Job, Debt. Occupation: Shipwright
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Deep green spinel (140 gp). Deep green spinel (140 gp). Silver pearl (140 gp). 3 Holy water.
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