Trey Chester, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He is portly but not overly obese. His brown hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his father.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
Roland Rutland, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears just a red suit. His long red hair reaches down to his waist. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. Since then, he has sought to make the best of life.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 4 (-3) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Celestial
Attacks Melee -1 / 1d10-3, Ranged -1 / 1d10-3, Grapple -3
Possessions: 25000 sp.
Alexandre Oakes, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a blonde handlebar mustache and slicked back blonde hair. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of northern immigrants he idolized his mother. His first spouse was a Carter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Baker and was forced into it by his family.
Ideals: Justice. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Baker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 800 sp.
Gerald Cornish, Male Human [Permalink]
Personal [hide]
Description: This man wears green painted combat armor at almost all times. He is muscular with a powerful set of arms. His black hair is thinning but still full. His eyes are hazel and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Sold as a small child to a necromancer, Gerald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south.
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Mentor. Occupation: Mortician
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Diggory Kitchur, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'9" and typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Further expansion of business; and he has passion for adventuring and risk
Flaws: Selfish. Bonds: Religious, Enemies, Job, Adventurer. Occupation: Navigator
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp.
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Their contribution stands as a beacon of hope for all adventurers!