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Advanced [show]


Kody Shipley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears light armors faded through time and improper care. His golden hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Kody Shipley, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 30000 sp. 1 Minor magic item.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown Stetson hat and brown clothes. His brown hair is slicked back into a classic pompadour. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Roger studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To be a Junk Dealer again.

Ideals: Justice, Gifted. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roger Harper, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: Further expansion of business; and someone believes him a fraud

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Rich, Job. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Ernest Darby, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)14 (+2) 7 (-2)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 8
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Freshwater pearl (15 gp). Blue sapphire (400 gp). Black opal (400 gp). Red garnet (120 gp).


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He has a moderate pudge and is not very fit. His chestnut hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Clerebold was born with his father's beautiful face. His necromantic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Performer.

Motivation: To protect his home.

Ideals: Disciplined, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Clerebold Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Kitchur, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His tied-back hair is blonde. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Painter

Voice: Stutters

Attributes [hide]

Randal Kitchur, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 19000 cp.


Social Check DCs

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