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Advanced [show]


Dustin Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dustin took refuge in the old dungeon and found the beat up dagger and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Addict. Bonds: Job, Criminal record, Mentor, Nature. Occupation: Carter

Voice: Spits words with contempt

Attributes [hide]

Dustin Vance, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)17 (+3) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Arnold Weld, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His auburn hair is cut short. This brown eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is skeptical of what others tell him and is slow to trust.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Glassblower, but he got bored and became a Mercenary. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he has money and likes to spend it

Flaws: Shy. Bonds: Attractive, Job, Rich. Occupation: Mercenary

Voice: Booming voice

Attributes [hide]

Arnold Weld, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)12 (+1) 17 (+3)18 (+4)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


William Cornish, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up in a very large beehive style do. His fierce green eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. William is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: William was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his brother's freedom.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting, Opinionated. Bonds: Family, Attractive, Rich. Occupation: Spice Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

William Cornish, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Reynard Harper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown hair is cut short with large spiked bangs in the front. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with a lost civilization.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A gifted student he started as a Stylist, but he got bored and became a Performer. He was always very intelligent and has formed a secret society of specialists.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Secretive. Bonds: Attractive, Adventurer, Job, Religious. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Harper, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Cory Vance, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He is muscular with a powerful set of arms. He has a long red beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: When he was but 4 years old his parents immigrated from the north. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Vance, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)14 (+2) 7 (-2)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 8
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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