Gilbert Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Marshal. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire; and to settle down with his crush
Ideals: Gifted. Flaws: Secretive, Shy, Addict. Bonds: Has a crush. Occupation: Marshal
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Diggory Ashley, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears grey leather gloves, a grey jacket, and tight pants. He keeps his brown hair in a pixie cut. He has a tattooed face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Depressed, Mundane. Bonds: Attractive, Immigrant, Rich. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 600 sp. 1 Antitoxin.
Ernest Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a brown Stetson hat and brown clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He enjoys reading and quiet.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Logical, Athletic. Flaws: Mundane. Bonds: Rich. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Onyx (70 gp). Pink pearl (80 gp). Hematite (16 gp).
Dean Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a tan coat with green slacks. His black hair, when down, is lengthy. His eyes are a pleasant brown.
Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: The child of northern immigrants he idolized his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. By chance he met his sister recently and the two have been together since.
Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Bonds: Has a crush, Immigrant, Family, Enemies. Occupation: Crown-heir
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
Possessions: 700 gp. Brown-green garnet (80 gp). Brown-green garnet (80 gp). Azurite (16 gp). Moss agate (16 gp). 1 Breastplate.
Balimaar Bing, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is silver. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Weaver, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: He wants to get laid.
Ideals: Fighting, Athletic, Philantrophist. Bonds: Poor, Has a crush, Nature. Occupation: Sculptor
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp.
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