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NPC Generator

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Hunter Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized ruby on his left hand. His auburn hair is thinning but still full. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Slave Trader, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Professionalism. Flaws: Insane, Ugly. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Hunter Anderton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). An abacus with copper, silver and gold markers (90 gp).


Social Check DCs


Cory Coombs, Male Human [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with tan pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He is bald on top and has large red tufts of hair around his ears. His eyes are gray and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: The child of a Unemployed, who enjoyed hunting, Cory was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Pacifist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Cory Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His left leg appears badly burned and disfigured. His hair, while still mostly chestnut, has prominent grey streaks. He has gleaming, smiling amber eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trey took refuge in the old dungeon and found the beat up sai and armor he uses now. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Impeccable. Bonds: Rich, Family, Immigrant, Nature. Occupation: Roofer

Voice: Scottish accent

Attributes [hide]

Trey Asheton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)9 (-1) 16 (+3)8 (-1)
Skills Persuasion +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Ansley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He sports a long golden beard, and similarly colored long hair. He is baby faced.

Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he wants to get laid

Flaws: Disease. Bonds: Poor, Military, Mentor. Occupation: Barber

Voice: Relaxed voice

Attributes [hide]

Raymond Ansley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)15 (+2) 13 (+1)9 (-1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Henry Ramsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His chestnut hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He always tries to repair and not replace. It was this mentality that drove him into the Adventurer business.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Henry Ramsay, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)11 (+0)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs

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