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NPC Generator

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Advanced [show]


Rolf Dumph, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, brown cloak, he is not a threatening figure. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Unemployed

Voice: Russian accent

Attributes [hide]

Rolf Dumph, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 17 (+3)14 (+2)
Skills Nature +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3000 sp.


Social Check DCs


Adelard Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. His eyes are likewise green. His teeth are white and perfect.

Personality: This man loves music and to teach people music more than just about anything. He enjoys reading and quiet.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has never given up on his music dream.

Motivation: He has money and likes to spend it; and to share knowledge with the world

Ideals: Artistic, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Adelard Leighton, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Randal Cotton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports black clothing, slightly heavier than average wear. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Disciplined. Flaws: Antagonistic, Mundane. Bonds: Slave. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Cotton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Farmer profession.

History: Born to a Farmer, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Job, Poor, Adventurer. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Hunter Wilberforce, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anthony Branson, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet costume with the symbols of the four houses of cards on his torso. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are blue.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly, Insomniac, Hedonist. Bonds: Family. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Anthony Branson, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Investigation +4
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (400 gp).


Social Check DCs

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