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NPC Generator

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Advanced [show]


Theobald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His hair is greying and his face has many wrinkles. His eyes are gray and catlike.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Ugly, Emotional, Shy. Bonds: Military. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Theobald Stapleton, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Clerebold Dayton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: Born in the north to a Detective, Clerebold learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Detective. He has drifted from career to career and currently works as a Detective.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Dayton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 500 sp. 1 Half-Plate. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Bernard Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Flaws: Antagonistic, Ugly. Bonds: Immigrant, Adventurer. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Bernard Churchill, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Artisan’s tools. 1 Simple lock.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His silver hair is styled in orderly dreadlocks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He moved from fad to fad and when he turned 15 he discovered dancing. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Justice, Artistic. Flaws: Addict, Shy. Bonds: Rich. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Aldous Kendall, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 9 (-1)17 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs


Gerard Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large green mantle and cape that has been intricately interwoven into his black robe. He wears his red hair up. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Dilettante, his mother struggled to pay the bills. A gifted student he started as a Dilettante, but he got bored and became a Bounty Hunter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Religious, Poor, Job. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Gerard Haley, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)11 (+0) 11 (+0)17 (+3)
Skills History +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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