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NPC Generator

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Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His white hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He became a Armorer soon after.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Nature, Job. Occupation: Armorer

Voice: Soft and mumbly

Attributes [hide]

Kyle Carlton, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 15 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. With bright red hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses divination through singing.

History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Gifted, Impeccable. Flaws: Secretive. Bonds: Adventurer, Religious. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Gerard Carlton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 60 pp. Malachite (7 gp). Chrysoprase (80 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Arnold Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. His silver hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Gifted. Flaws: Depressed, Forgetful. Bonds: Job, Criminal record. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Arnold Hallewell, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 600 gp. Jet (70 gp). Aquamarine (900 gp). Obsidian (15 gp).


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green cloak and cross-gartered grey stockings, he is not a threatening figure. With bright brown hair and a scraggly beard. He wears a mask on his face.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to be a mortician again

Flaws: Racist, Mundane. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Hugh Shelley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 10 pp. Tiger eye turquoise (11 gp). 1 Superior lock.


Social Check DCs


Nicholas Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears baggy black pantaloons and a grey scarf. His silver hair is heavily combed to the left. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Around other people he will do his best to conceal his emotions and appear jolly.

History: Nicholas was born the youngest of three triplets. He was an apprentice working in his mother's forge. He struck the Sailor job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Greedy, Shy. Bonds: Family, Job. Occupation: Sailor

Voice: Sleepy voice

Attributes [hide]

Nicholas Soames, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 23000 cp. Chalcedony (60 gp). Iolite (60 gp). Amethyst (110 gp). Deep blue spinel (400 gp). 1 Half-Plate.


Social Check DCs

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