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Advanced [show]


Adam Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Adam was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Adam Thorpe, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: He was born in the east. Raymond was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Laborer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Justice, Impeccable. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Raymond Myerscough, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: Jasper (30 gp). Deep blue spinel (600 gp). Rose (30 gp). 1 Minor magic item.


Social Check DCs


Manfred Dumph, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His red hair has been sun bleached extensively. He wears an eyepatch.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born the only child of a wealthy merchant. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Forgetful, Fearful. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Manfred Dumph, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 9000 sp. Obsidian (5 gp). Zircon (20 gp). White pearl (100 gp). Deep green spinel (100 gp).


Social Check DCs


Alex Cason, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His right leg appears badly burned and disfigured. His tied-back hair is chestnut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Alex hails from a village terrorized by illithids. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Barber.

Motivation: Wants to open a new tavern; and many illithids want him driven away

Ideals: Optimist. Bonds: Attractive, Enemies, Job. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Alex Cason, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Hematite (13 gp). 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is braided into rings. He has violet eyes and a grey hat with a blue feather.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, John took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Carter

Voice: Timid voice

Attributes [hide]

John Norton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 10 (+0)10 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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