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NPC Generator

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Advanced [show]


Gilbert Budd, Male Human [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized emerald on his right hand. He has dyed his greying silver hair a little too much giving a sharp silver color. He has gray eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the west to a Stylist, Gilbert learned a great deal about his mother's area of expertise. A gifted student he started as a Mortician, but he got bored and became a Stylist. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Rich, Job. Occupation: Stylist

Voice: Soothing and warm

Attributes [hide]

Gilbert Budd, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Ernest Melancon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky violet painted plate armor. His chestnut hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Ernest was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his brother recently and the two have been together since.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Artistic. Flaws: Racist. Bonds: Family, Slave, Has a crush. Occupation: Bookbinder

Voice: Jittery and nervous

Attributes [hide]

Ernest Melancon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)15 (+2) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3 Antitoxin. 8 Acid flasks. 1 Tanglefoot bags.


Social Check DCs


Gunter Rodney, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Cartwright uniform. His skin is also unnaturally pale. His long white hair reaches down to his waist. He has gleaming, smiling brown eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Cartwright business at a young age. His childhood dream was to be a Miller, but he was a colossal failure. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Ugly, Sensitive, Insane. Bonds: Job, Immigrant. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Gunter Rodney, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Terran, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Odo Bristol, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: When he was but 7 years old his parents immigrated from the west. He has had some formal painting training, and achieved minor success. He has achieved small success as a Sculptor.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Gifted, Artistic. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Sculptor

Voice: Prounounces S like Z

Attributes [hide]

Odo Bristol, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)18 (+4) 8 (-1)8 (-1)
Skills Arcana +6, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trym Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He keeps his long blonde hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Crown-heir, who enjoyed hunting, Trym was taken on many hunting expeditions. His childhood dream was to be a Crown-heir, but he was a colossal failure. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Joker, Extrovert. Bonds: Nature, Job, Family. Occupation: Gardener

Voice: German accent

Attributes [hide]

Trym Lindsay, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 18 (+4)14 (+2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Brass mug with jade inlays (200 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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