Gerard Langston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a brown vest and prefers white and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has moderate length red hair. His face is covered beneath a completely black helmet.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Blacksmith, his father struggled to pay the bills. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting dire rats, the young Gerard began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.
Motivation: Someone believes him a fraud; and he wants revenge against dire rats
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Knight
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 15000 cp. Blue star sapphire (500 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). 1 Half-Plate.
Clerebold Preston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is wearing a long, pastel cloak. His red hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Slave Trader, who enjoyed hunting, Clerebold was taken on many hunting expeditions. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 4 years.
Motivation: He is greedy; and money/treasure
Ideals: Entrepeneur. Bonds: Attractive, Job, Nature, Rich. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp. Moss agate (4 gp). White pearl (110 gp). Rhodochrosite (4 gp).
Cory Langdon, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His silver hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with a lost civilization.
History: He got into the Marshal business at a young age. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Marshal
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp. Bloodstone (50 gp). Tourmaline (40 gp).
Drogo Moreno, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His head has been shaved. He has several tiny opal earrings on each ear.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Flaws: Ugly, Insane. Bonds: Rich, Adventurer, Criminal record. Occupation: Spy
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 100 gp.
Trey Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears a blue costume with the symbols of his god on his torso. He has a hunchback. His broad hat is riddled with cuts and holes. His amber eyes dart from person to person.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a minor phobia of water and hates getting wet.
History: Trey lived on a farm with his father, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To reunite with his absent father; and doesn't want to be a carter and was forced into it by his family
Ideals: Optimist. Flaws: Ugly, Fearful, Disease. Bonds: Family. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: Lapis lazuli (8 gp). Eye agate (8 gp).
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