Justin Shipley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in earthy colors with a white and tan handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy. His eyes are gray and catlike.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was raised in a forest tribe. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Artistic. Bonds: Job, Nature, Adventurer. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Peter Quinton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His broad hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and expand his business
Flaws: Ugly, Secretive, Fearful. Bonds: Criminal record, Job. Occupation: Server
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 10 pp.
Trey Westcott, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a green suit, red shirt, and white tie. His white hair is smooth and relatively long. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He got into the Shepherd business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Trey and his spouse have recently divorced.
Motivation: Further expansion of business; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1700 sp.
Diggory Harper, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a blue cloak and cross-gartered grey stockings and is in decent physical shape. His auburn hair is smooth and relatively long. His eyes are blue and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He now owns his own business.
Motivation: He uses money and sex appeal to get what he needs; and sabotage a competitor
Flaws: Hedonist. Bonds: Guardian, Rich, Job, Attractive. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 5000 cp. 4 Acid flasks. 4 Acid flasks. 4 Antitoxin.
Raymond Lancaster, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Raymond wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!