Solomon Tatum, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle and is in decent physical shape. He has moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Aggressive, abrasive, and angry, Solomon embodies much of what other species detest in the Humans. He takes great joy in being the best Interpreter in town.
History: Born in the north his family was never financially stable. He worked as a nervous Interpreter and found it very stressful. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Job, Poor. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. 1 Breastplate. 1 Half-Plate.
Lance Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a moderate pudge and is not very fit. His auburn hair is unkempt and raggedy. His face is scarred and worn.
Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Lance studied abroad. He has had some formal painting training, and achieved minor success. He became a Detective soon after.
Motivation: Expand his business.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 19000 cp. 1 Masterwork Uncommon Weapon.
Hugh Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of maces, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.
History: He got into the Shipwright business at a young age. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Shipwright for hire.
Motivation: To be a Barber again; and further expansion of business
Ideals: Fighting, Persistence. Bonds: Attractive, Job, Adventurer. Occupation: Shipwright
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 16000 cp. Chrysoprase (70 gp). Lapis lazuli (14 gp).
Drogo Huxley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and brown with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His green eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Drogo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Drogo. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Flaws: Antagonistic, Forgetful, Depressed. Bonds: Criminal record, Nature. Occupation: Healer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Roger Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple white line shooting up and back down. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is greasy and uncared for. He wears crescent spectacles with a black brim.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: In love. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!