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NPC Generator

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Advanced [show]


Tim Emsworth, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his whip always slung over his shoulder, and carries whips. His chestnut hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He became a Barrister soon after.

Motivation: Expand his business.

Ideals: Fighting, Athletic, Entrepeneur. Bonds: Nature, Job. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Tim Emsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)5 (-3) 14 (+2)10 (+0)
Skills Nature -1, Religion -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Charles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with finding treasure.

History: Charles lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Interpreter and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Family, Job. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Charles Wedgwood, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theodoric Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy white beard and wild white hair. His hazel unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Theodoric has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the east

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Layabout

Voice: Speaks with lips pursed

Attributes [hide]

Theodoric Fawcett, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)16 (+3) 15 (+2)17 (+3)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 300 gp.


Social Check DCs


Bernard Tindall, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants a kiss; and he wants to get laid

Bonds: Attractive, Military, Slave, Criminal record, Has a crush. Occupation: Body Guard

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Tindall, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 18 (+4)14 (+2)
Skills Investigation +5, Stealth +4
Senses Passive Perception 14
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is well dressed, constantly wearing a tan suit, green shirt, and white tie. He has a hunchback. With a patchy silver beard and wild silver hair. His green unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Adelard and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Adelard discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Adelard fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear.

Ideals: Impeccable. Flaws: Ugly, Disease, Fearful. Bonds: Poor. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Carlton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Brass mug with jade inlays (500 gp).


Social Check DCs

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