Bernard Compton, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears tight fitting clothing which further accentuates his frame. His long auburn hair reaches down to his waist. He has gleaming, smiling amber eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.
History: Bernard was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Artistic. Flaws: Greedy. Bonds: Attractive, Family, Rich. Occupation: Navigator
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Richard Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears a white collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has wavy silver hair. His eyes are a pleasant amber.
Personality: A skeptical and narcissistic man, Richard's first love is himself. His second love is also himself. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Flaws: Insomniac. Bonds: Family, Military, Adventurer. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Ignan, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Raymond Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a tan broad hat and tan clothes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and to prove his worth to the world
Flaws: Shy, Impulsive. Bonds: Attractive, Poor. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1400 sp. 1 Half-Plate.
Thomas Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are violet.
Personality: Prone to second guessing himself, he comes off as nervous. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born in a small forest village. He moved out west to avoid the crime he committed. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Seeks redemption.
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Gardener
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Don Law, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He typically wears green cloth garments or leather armor. He wears a wide-brimmed hat to cover his moderate length white hair. His face is scarred and worn.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: Don was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Merchant soon after.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job. Occupation: Merchant
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 17 (+3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!